Short question!
What would be the best way to create a recessed finger pull for a box as in the image below?
Regards
C
Recessed Finger Pull
- highpockets
- Vectric Wizard
- Posts: 3667
- Joined: Tue Jan 06, 2015 4:04 pm
- Model of CNC Machine: PDJ Pilot Pro
Re: Recessed Finger Pull
Lots of ways. One is using the Levels Clipping option with an dome shape.
John
Maker of Chips
Maker of Chips
Re: Recessed Finger Pull
That may be a little beyond my capabilities at this present moment in time is there a tutorial on this topichighpockets wrote:Lots of ways. One is using the Levels Clipping option with an dome shape.
Regards
C
- highpockets
- Vectric Wizard
- Posts: 3667
- Joined: Tue Jan 06, 2015 4:04 pm
- Model of CNC Machine: PDJ Pilot Pro
Re: Recessed Finger Pull
Just updated my post.
It's not hard at all. I'll look for the video link on Level Clipping....
First thing though, do you have VCP v10?
It's not hard at all. I'll look for the video link on Level Clipping....
First thing though, do you have VCP v10?
John
Maker of Chips
Maker of Chips
- highpockets
- Vectric Wizard
- Posts: 3667
- Joined: Tue Jan 06, 2015 4:04 pm
- Model of CNC Machine: PDJ Pilot Pro
- highpockets
- Vectric Wizard
- Posts: 3667
- Joined: Tue Jan 06, 2015 4:04 pm
- Model of CNC Machine: PDJ Pilot Pro
Re: Recessed Finger Pull
Here's another way using the Moulding Toolpath.
Create a very small half circle and a quarter oval to represent the finger pull profile.
Create a very small half circle and a quarter oval to represent the finger pull profile.
John
Maker of Chips
Maker of Chips
Re: Recessed Finger Pull
Thanks, buddy
I'll have to look into this level clipping a little more, looks a very handy asset to be able to perform.
I only have V Carve Desktop v10.016
From the vid you sent, it seems that I have the capability within my software package, so I might as well learn it.
Much appreciated for your time and trouble in helping me out
Regards
C
I'll have to look into this level clipping a little more, looks a very handy asset to be able to perform.
I only have V Carve Desktop v10.016
From the vid you sent, it seems that I have the capability within my software package, so I might as well learn it.
Much appreciated for your time and trouble in helping me out
Regards
C
- FixitMike
- Vectric Wizard
- Posts: 2173
- Joined: Sun Apr 17, 2011 5:21 am
- Model of CNC Machine: Shark Pro Plus (retired)
- Location: Burien, WA USA
Re: Recessed Finger Pull
And another method using the Fluting toolpath.
Good judgement comes from experience.
Experience comes from bad judgement.
Experience comes from bad judgement.
-
- Vectric Wizard
- Posts: 486
- Joined: Mon Nov 06, 2017 1:57 pm
- Model of CNC Machine: Shapeoko 3D XXL
Re: Recessed Finger Pull
Mike could you explain how you got to that point that the screen shot showes
Thanks Jeff
Thanks Jeff
- FixitMike
- Vectric Wizard
- Posts: 2173
- Joined: Sun Apr 17, 2011 5:21 am
- Model of CNC Machine: Shark Pro Plus (retired)
- Location: Burien, WA USA
Re: Recessed Finger Pull
I drew a horizontal line from the outside top right to the center of the pull.
Made a circular array of copies. Rotation center at the left end of the line, Rotate Copies box checked, 41 copies, Total Angle 184.5. Node edit to be sure the start point is on the outside end of each of the lines.
Notes:
1. The fluting toolpath causes the center of the bit to follow the vector. So, if you use a 1/4" end mill, it will cut 1/8" beyond the end of the vectors. If you want the pull to have a radius of 1" and you are using a 1/4" end mill, the vectors should be 7/8" long. And the length of the pull will be 1 1/8, not an exact circle.
2. When you use the fluting toolpath to cut a curved surface like this, I've found that if the maximum distance between vectors is about 1/4 of the end mill diameter, the resulting surface is satisfactorily smooth. You can experiment with other vector spacing if you wish to reduce the cutting time.
3. The circular array leaves a space after the last vector. So to get a full array of vectors, the total angle has to be Angle desired + Angle/(no. of vectors - 1). In this case, it was 180 + (180/40)
4. The picture used 61 vectors, but 41 vectors should be satisfactory and take less time.
Made a circular array of copies. Rotation center at the left end of the line, Rotate Copies box checked, 41 copies, Total Angle 184.5. Node edit to be sure the start point is on the outside end of each of the lines.
Notes:
1. The fluting toolpath causes the center of the bit to follow the vector. So, if you use a 1/4" end mill, it will cut 1/8" beyond the end of the vectors. If you want the pull to have a radius of 1" and you are using a 1/4" end mill, the vectors should be 7/8" long. And the length of the pull will be 1 1/8, not an exact circle.
2. When you use the fluting toolpath to cut a curved surface like this, I've found that if the maximum distance between vectors is about 1/4 of the end mill diameter, the resulting surface is satisfactorily smooth. You can experiment with other vector spacing if you wish to reduce the cutting time.
3. The circular array leaves a space after the last vector. So to get a full array of vectors, the total angle has to be Angle desired + Angle/(no. of vectors - 1). In this case, it was 180 + (180/40)
4. The picture used 61 vectors, but 41 vectors should be satisfactory and take less time.
Good judgement comes from experience.
Experience comes from bad judgement.
Experience comes from bad judgement.