Sometimes it's better to leave the fine details off of the 3D model and vcarve them separately. I'm sure this is common knowledge for some but when I started modeling I didn't realize how useful the inconspicuous little (Project toolpath onto 3D model) would be.
If I had modeled this flag with the stars and text, then carved it with even a small tapered ballnose, it wouldn't have turned out very well.
Vcarving into a 3D model
- scotttarnor
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Re: Vcarving into a 3D model
Thanks Scott.
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Re: Vcarving into a 3D model
Looking great.
Good tip to share. I know it took me a while to find that check box too.
Good tip to share. I know it took me a while to find that check box too.
Charlie
Aspire, CAMaster Stinger II
Aspire, CAMaster Stinger II
- DJ-Bino
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Re: Vcarving into a 3D model
Wow a really cool project
Thank you for sharing
Thank you for sharing
Re: Vcarving into a 3D model
The flag is very well done. Can you share how you created the waviness of the flaf.
Phil
Phil
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Re: Vcarving into a 3D model
Hi Phil, I just made a black and white jpg of some waves and used the (create a component from bitmap) and Vectric magic did the rest.
Isaiah 41-10
Re: Vcarving into a 3D model
Thanks.
Phil
Phil
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