Vcarving into a 3D model

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PRO4824
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Vcarving into a 3D model

Post by PRO4824 »

Sometimes it's better to leave the fine details off of the 3D model and vcarve them separately. I'm sure this is common knowledge for some but when I started modeling I didn't realize how useful the inconspicuous little (Project toolpath onto 3D model) would be.
If I had modeled this flag with the stars and text, then carved it with even a small tapered ballnose, it wouldn't have turned out very well.
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20210202_143502.jpg
VideoCapture_20210202-144105.jpg
20210202_130508_capture.jpg

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scotttarnor
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Re: Vcarving into a 3D model

Post by scotttarnor »

That looks really nice!
Scott T

PRO4824
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Re: Vcarving into a 3D model

Post by PRO4824 »

Thanks Scott.

Charlie_l
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Re: Vcarving into a 3D model

Post by Charlie_l »

Looking great.
Good tip to share. I know it took me a while to find that check box too.
Charlie
Aspire, CAMaster Stinger II

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DJ-Bino
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Re: Vcarving into a 3D model

Post by DJ-Bino »

Wow a really cool project
Thank you for sharing

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Phil
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Re: Vcarving into a 3D model

Post by Phil »

The flag is very well done. Can you share how you created the waviness of the flaf.

Phil

PRO4824
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Re: Vcarving into a 3D model

Post by PRO4824 »

Hi Phil, I just made a black and white jpg of some waves and used the (create a component from bitmap) and Vectric magic did the rest. 😁
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Isaiah 41-10

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Phil
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Re: Vcarving into a 3D model

Post by Phil »

Thanks.

Phil

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Creation in Wood
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Re: Vcarving into a 3D model

Post by Creation in Wood »

Nice looking flag
Thank You
Doug

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