Restmachining Issue

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redwood
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Restmachining Issue

Post by redwood »

So when I run the toolpaths on this model using the restmachining option, the A's and 4's in the upper text don't cut nearly as cleanly as when I use a single 1/16" TBN. and no restmachining. I'm sure this is not supposed to be how this works. All bit parameters are the same and finish with a 1/16" TBN. I have even tried adding a 1/32" TBN, with no improvement. I also have shadow lines when using the restmachining option. Any ideas. Obviously I would like this to work because the machining time is almost 1/2 the time, starting with a larger first bit. Any ideas?
Without restmachining
Without restmachining
With restmachining
With restmachining
Mark
Pioneer, CA

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Rcnewcomb
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Re: Restmachining Issue

Post by Rcnewcomb »

Move the minimum detail slider towards fine and try a larger boundary offset
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Screen Shot 2021-10-16 at 11.05.16 AM.png
- Randall Newcomb
10 fingers in, 10 fingers out, another good day in the shop

redwood
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Re: Restmachining Issue

Post by redwood »

I did try moving the slider all the way to fine, with no effect. My boundary offset for both methods was .03 in.

https://www.dropbox.com/s/eqxtiazxi9u2g ... crv3d?dl=0
Mark
Pioneer, CA

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Rcnewcomb
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Re: Restmachining Issue

Post by Rcnewcomb »

Alternative:
  • Run everything with a Rest Machining tool path.
  • Then put a boundary vector around the areas you want to specifically machine with the smaller bit and run those as regular 3D finish toolpaths.
I'd recommend contacting support@vectric.com so they can look into it.
- Randall Newcomb
10 fingers in, 10 fingers out, another good day in the shop

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SteveNelson46
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Re: Restmachining Issue

Post by SteveNelson46 »

I think you just need to uncheck your original model on the modeling tab and recalculate all toolpaths with with only the draft model selected. You don't need both. Also, I would use a vector boundary to calculate the toolpaths instead of the model boundary.

BTW, that's a nice looking plaque.
Steve

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scottp55
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Re: Restmachining Issue

Post by scottp55 »

With VCP 11, I had the same issue back in July, and finally gave up playing with it to start Cutting.
Spent an hour last night(and an hour this morning thinking patches would fix it) simply concentrating on the cut and the slider on finest(and manually inputting tolerances .0001") and get the same thing I got even into August.
2021-10-17 03_06WITH REST MACHINING.jpg
With Rest Machining
2021-10-17 03 WITH 2 FINISH TOOLPATHS.jpg
With 2 Finish toolpaths

Notice the "A"s and the pump face.
It looks like a similar problem?

Finally gave up in frustration then(and now), and simply Cut.
I've learned my lesson well. You can't please everyone,so you have to please yourself
R.N.

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Adrian
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Re: Restmachining Issue

Post by Adrian »

I expect it's to do with the tool being tapered. If you take the size of the inner section of the A and the 4 and then work out where the sides of the taper would intersect at the depth needed it only leaves an area that measures less than the tip of the bit so nothing is actually cut.

When the whole job is cut with that tool it's a very different process as it's rastering over the whole piece rather than trying to do it over such a tiny area.

redwood
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Re: Restmachining Issue

Post by redwood »

Well after trying all the suggestions, using one tool, 1/16" TBN, gives me the best finish, with actually minimal time difference over using 2 tools and rest machining. Pretty disappointing actually. This feature was one of the main reasons for me upgrading. Previously, I had tried the manual rest machining with mixed results. Sometimes it worked, sometimes it didn't.
Mark
Pioneer, CA

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scotttarnor
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Re: Restmachining Issue

Post by scotttarnor »

I ran this with an 1/8 BN (gray) added a 1/16 TBN (red) and was happy.
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C1FDE28C-D807-453D-BACB-92BE4FA33BED.png
Scott T

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redwood
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Re: Restmachining Issue

Post by redwood »

I finally got this done. I didn't use the rest machining option, just a 1/16 TBN all through. This was derived from a patch.
Morgan USAF.jpg
Morgan special.png
Mark
Pioneer, CA

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