Corner Rounding - How to do it question
- Leo
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Corner Rounding - How to do it question
I am at a loss here.
HOW - do I make a corner round - Fillet - Radius.
I want a nice even, corner round.
I created this model. The vectors were done in Aspire, then DXF's to Fusion.
I used the Vectors from Aspire to create the model in Fusion.
When in Fusion I created the corner rounding. It is nicely uniform. Ohhhh how I miss Solidworks.
I need to learn how to create this in Aspire totally. The biggest problem is the corner rounding.
Soooo ---- how do I do it, in Aspire
HOW - do I make a corner round - Fillet - Radius.
I want a nice even, corner round.
I created this model. The vectors were done in Aspire, then DXF's to Fusion.
I used the Vectors from Aspire to create the model in Fusion.
When in Fusion I created the corner rounding. It is nicely uniform. Ohhhh how I miss Solidworks.
I need to learn how to create this in Aspire totally. The biggest problem is the corner rounding.
Soooo ---- how do I do it, in Aspire
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- SteveNelson46
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Re: Corner Rounding - How to do it question
Something like this?
I used the moulding toolpath.
I used the moulding toolpath.
Steve
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Re: Corner Rounding - How to do it question
manage this way (it's not the best but it's a way to get by
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- TReischl
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Re: Corner Rounding - How to do it question
That is sort of not doable. . . .
It could be done as a molded part but not as drawn. It needs a fillet radius along that edge to make it doable.
It could be done as a molded part but not as drawn. It needs a fillet radius along that edge to make it doable.
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- Leo
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Re: Corner Rounding - How to do it question
Ted - that's the nice thing about CAD and CAM.
CAD can do it - but CAM cannot. Been there done that so many times before.
Yep - its true - but the nice thing is that CAM will at least try. The other part is that the ball nose, and the taper on the Tapered Ball nose WILL leave the resultant tool shape on the finished part. That's OK.
I have not tried a molded toolpath yet - I am not sure if molded toolpath can be made to work on the model I showed. My question is more to the point --- HOW do I make the corner round on the corners like I did in Fusion. This is NOT a toolpath function. Is IS a modeling function. Maybe, extrude? I don't know.
Even in Fusion it was difficult to do, but I am still learning. In Solidworks I could just select the corner, select fillet and BOOM - there it is. But that is a far more expensive software and I no longer have access to it. In Aspire - I am lost.
How can I make the corner round in Aspire? This question has been asked before by other users.
CAD can do it - but CAM cannot. Been there done that so many times before.
Yep - its true - but the nice thing is that CAM will at least try. The other part is that the ball nose, and the taper on the Tapered Ball nose WILL leave the resultant tool shape on the finished part. That's OK.
I have not tried a molded toolpath yet - I am not sure if molded toolpath can be made to work on the model I showed. My question is more to the point --- HOW do I make the corner round on the corners like I did in Fusion. This is NOT a toolpath function. Is IS a modeling function. Maybe, extrude? I don't know.
Even in Fusion it was difficult to do, but I am still learning. In Solidworks I could just select the corner, select fillet and BOOM - there it is. But that is a far more expensive software and I no longer have access to it. In Aspire - I am lost.
How can I make the corner round in Aspire? This question has been asked before by other users.
Imagine the Possibilities of a Creative mind, combined with the functionality of CNC
- Leo
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Re: Corner Rounding - How to do it question
This is where I get to on the Aspire model. I can do sculpting, but I cannot do sculpting AND get a uniform .062 Corner Round.
How can I create a uniform .062 corner round on the edges shown?
How can I create a uniform .062 corner round on the edges shown?
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- TReischl
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Re: Corner Rounding - How to do it question
I think you need to break it down into 3 individual items then merge them together.
You can use a two rail sweep:
So you make three of these, each one thicker than the one before. Then merge them all together.
That long radius down the length will get covered by each subsequent component leaving you will straight walls.
You can use a two rail sweep:
So you make three of these, each one thicker than the one before. Then merge them all together.
That long radius down the length will get covered by each subsequent component leaving you will straight walls.
"If you see a good fight, get in it." Dr. Vernon Johns
- ohiolyons
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Re: Corner Rounding - How to do it question
Unless I did it wrong it does recreate the desired form.
John Lyons
CNC in Kettering, Ohio
CNC in Kettering, Ohio
- SteveNelson46
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Re: Corner Rounding - How to do it question
Like this? I used the 2-rail sweep but I had to play with the vectors quite a bit. I created three stacked components then copied the vectors to a new layer then offset and cut them to create the sweep.
Steve
- TReischl
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Re: Corner Rounding - How to do it question
Yup, that is exactly what I was writing about. Not sure what you mean by "play with the vectors" though?SteveNelson46 wrote: ↑Tue Jan 12, 2021 8:33 pmLike this? I used the 2-rail sweep but I had to play with the vectors quite a bit. I created three stacked components then copied the vectors to a new layer then offset and cut them to create the sweep.
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- TReischl
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Re: Corner Rounding - How to do it question
And nope, that is not the desired form according to Leo's post.
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- Leo
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Re: Corner Rounding - How to do it question
Close, but not there yet. Well at least I am getting the creative juices flowing.
Look closely at my Fusion radii, then look closely at the pic I marked up.
Look at the RED lines. I want the radii ONLY on the red lines.
The radii on the vertical surfaces are different that the horizontal surfaces
2 rail sweep might work - maybe - I will play with that.
Look closely at my Fusion radii, then look closely at the pic I marked up.
Look at the RED lines. I want the radii ONLY on the red lines.
The radii on the vertical surfaces are different that the horizontal surfaces
2 rail sweep might work - maybe - I will play with that.
Imagine the Possibilities of a Creative mind, combined with the functionality of CNC
- Leo
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Re: Corner Rounding - How to do it question
TReischl wrote: ↑Tue Jan 12, 2021 5:22 pmI think you need to break it down into 3 individual items then merge them together.
You can use a two rail sweep:
Capture.PNG
So you make three of these, each one thicker than the one before. Then merge them all together.
That long radius down the length will get covered by each subsequent component leaving you will straight walls.
Hmmmmm - I need to try this
Imagine the Possibilities of a Creative mind, combined with the functionality of CNC
- highpockets
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Re: Corner Rounding - How to do it question
other software is a true 3D modeling program and creating fillets and chamfers is a piece of cake.
This is how I skinned the cat in Aspire
Created three closed vectors of the the levels.
Then in the Modeling Tab I used the Create shape from vector outline Tool to create three components. I used a .125" height limit just so it would show a little better, but .062 would work also.
This is how I skinned the cat in Aspire
Created three closed vectors of the the levels.
Then in the Modeling Tab I used the Create shape from vector outline Tool to create three components. I used a .125" height limit just so it would show a little better, but .062 would work also.
John
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- Leo
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Re: Corner Rounding - How to do it question
GOT IT - Thanks Ted. Thank you ALL for jumping into this. I really DO appreciate the help. I knew it could be done.
I used the 2 rail sweep just like Ted said.
Actually, I am more happy with this than the Fusion model.
I used the 2 rail sweep just like Ted said.
Actually, I am more happy with this than the Fusion model.
Imagine the Possibilities of a Creative mind, combined with the functionality of CNC