Corner Rounding - How to do it question

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Leo
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Corner Rounding - How to do it question

Post by Leo »

I am at a loss here.

HOW - do I make a corner round - Fillet - Radius.

I want a nice even, corner round.

I created this model. The vectors were done in Aspire, then DXF's to Fusion.

I used the Vectors from Aspire to create the model in Fusion.

When in Fusion I created the corner rounding. It is nicely uniform. Ohhhh how I miss Solidworks.

I need to learn how to create this in Aspire totally. The biggest problem is the corner rounding.

Soooo ---- how do I do it, in Aspire
Fusion generated radius.jpg
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Re: Corner Rounding - How to do it question

Post by SteveNelson46 »

Something like this?

I used the moulding toolpath.
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Re: Corner Rounding - How to do it question

Post by gio14 »

manage this way (it's not the best but it's a way to get by
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Re: Corner Rounding - How to do it question

Post by TReischl »

That is sort of not doable. . . .
Capture.PNG
It could be done as a molded part but not as drawn. It needs a fillet radius along that edge to make it doable.
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Re: Corner Rounding - How to do it question

Post by Leo »

Ted - that's the nice thing about CAD and CAM.

CAD can do it - but CAM cannot. Been there done that so many times before.

Yep - its true - but the nice thing is that CAM will at least try. The other part is that the ball nose, and the taper on the Tapered Ball nose WILL leave the resultant tool shape on the finished part. That's OK.

I have not tried a molded toolpath yet - I am not sure if molded toolpath can be made to work on the model I showed. My question is more to the point --- HOW do I make the corner round on the corners like I did in Fusion. This is NOT a toolpath function. Is IS a modeling function. Maybe, extrude? I don't know.

Even in Fusion it was difficult to do, but I am still learning. In Solidworks I could just select the corner, select fillet and BOOM - there it is. But that is a far more expensive software and I no longer have access to it. In Aspire - I am lost.

How can I make the corner round in Aspire? This question has been asked before by other users.
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Re: Corner Rounding - How to do it question

Post by Leo »

This is where I get to on the Aspire model. I can do sculpting, but I cannot do sculpting AND get a uniform .062 Corner Round.

How can I create a uniform .062 corner round on the edges shown?
Aspire Model.jpg
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Re: Corner Rounding - How to do it question

Post by TReischl »

I think you need to break it down into 3 individual items then merge them together.

You can use a two rail sweep:
Capture.PNG
So you make three of these, each one thicker than the one before. Then merge them all together.

That long radius down the length will get covered by each subsequent component leaving you will straight walls.
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Re: Corner Rounding - How to do it question

Post by ohiolyons »

Unless I did it wrong it does recreate the desired form.
IMG_5091.JPG
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Re: Corner Rounding - How to do it question

Post by SteveNelson46 »

Like this? I used the 2-rail sweep but I had to play with the vectors quite a bit. I created three stacked components then copied the vectors to a new layer then offset and cut them to create the sweep.
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Step edge Roundover.png
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Re: Corner Rounding - How to do it question

Post by TReischl »

SteveNelson46 wrote:
Tue Jan 12, 2021 8:33 pm
Like this? I used the 2-rail sweep but I had to play with the vectors quite a bit. I created three stacked components then copied the vectors to a new layer then offset and cut them to create the sweep.
Yup, that is exactly what I was writing about. Not sure what you mean by "play with the vectors" though?
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Re: Corner Rounding - How to do it question

Post by TReischl »

ohiolyons wrote:
Tue Jan 12, 2021 6:36 pm
Unless I did it wrong it does recreate the desired form.

IMG_5091.JPG
And nope, that is not the desired form according to Leo's post.
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Re: Corner Rounding - How to do it question

Post by Leo »

Close, but not there yet. Well at least I am getting the creative juices flowing.

Look closely at my Fusion radii, then look closely at the pic I marked up.
Look at the RED lines. I want the radii ONLY on the red lines.

The radii on the vertical surfaces are different that the horizontal surfaces

2 rail sweep might work - maybe - I will play with that.
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Re: Corner Rounding - How to do it question

Post by Leo »

TReischl wrote:
Tue Jan 12, 2021 5:22 pm
I think you need to break it down into 3 individual items then merge them together.

You can use a two rail sweep:

Capture.PNG

So you make three of these, each one thicker than the one before. Then merge them all together.

That long radius down the length will get covered by each subsequent component leaving you will straight walls.

Hmmmmm - I need to try this
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Re: Corner Rounding - How to do it question

Post by highpockets »

other software is a true 3D modeling program and creating fillets and chamfers is a piece of cake.

This is how I skinned the cat in Aspire :D

Created three closed vectors of the the levels.
Then in the Modeling Tab I used the Create shape from vector outline Tool to create three components. I used a .125" height limit just so it would show a little better, but .062 would work also.
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Image 975.png
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Re: Corner Rounding - How to do it question

Post by Leo »

GOT IT - Thanks Ted. Thank you ALL for jumping into this. I really DO appreciate the help. I knew it could be done.

I used the 2 rail sweep just like Ted said.
FINAL.jpg
Actually, I am more happy with this than the Fusion model.
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