multiple pocket depths ?

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ChuckD
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multiple pocket depths ?

Post by ChuckD »

I have a situation where I have a dxf file of a guitar.
the pickup cavities, wire routes and control pocket are attached as one pocket.
the pickup cavities are two different depths, 3/4' and 1". the control cavity is deeper still at 1.5" deep and the wire routes should not be routed, they are drilled after the cavities are routed.
How would I isolate each section of the pocket for each individual depth and not route the wire route?
Thanks for your help
chuck

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SteveNelson46
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Re: multiple pocket depths ?

Post by SteveNelson46 »

Something like this? Just make use of the start depth on each successive pocket.
Attachments
Multi level pocket.png
Multi level pockets.crv
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ChuckD
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Re: multiple pocket depths ?

Post by ChuckD »

I've colored the three sections that have different depths yellow, the other shot shows how the cavities are high lighted when selected.
How would I separate the three cavities to be routed from the wire channels that don't need routing?


I'm just starting out with this cnc/computer stuff
so thanks for the help
Attachments
tele pocket.PNG
highlittelecontrol.PNG

mcamp001
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Re: multiple pocket depths ?

Post by mcamp001 »

not very helpful, but would you be willing to share the dxf file?

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Adrian
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Re: multiple pocket depths ?

Post by Adrian »

ChuckD wrote:
Mon Oct 25, 2021 6:30 pm
I've colored the three sections that have different depths yellow, the other shot shows how the cavities are high lighted when selected.
How would I separate the three cavities to be routed from the wire channels that don't need routing?


I'm just starting out with this cnc/computer stuff
so thanks for the help
At the moment it's all one big connected shape. You need to use the drawing tools to make shapes that correspond to each of the three sections so you can create toolpaths for them.

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martin54
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Re: multiple pocket depths ?

Post by martin54 »

You can either draw new shapes or use the node editing tools to cut those shapes apart, delete what you don't need & then join each of the shapes up again. If you are not sure how to do that then have a look at the node editing tutorials :lol: :lol:

Just a quick addition, copy that shape to a new layer before you start, that way if you make any mistakes you still have the original vector :lol: :lol:

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sharkcutup
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Re: multiple pocket depths ?

Post by sharkcutup »

Three Separate Pocket Toolpaths with each pocket to its specific depth.

Something similar to this!
1960s Stratocaster Body_FRONT.png
Screenshot 2021-10-25 135236.png
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Last edited by sharkcutup on Mon Oct 25, 2021 7:54 pm, edited 1 time in total.
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ChuckD
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Re: multiple pocket depths ?

Post by ChuckD »

martin54 wrote:
Mon Oct 25, 2021 7:19 pm
You can either draw new shapes or use the node editing tools to cut those shapes apart, delete what you don't need & then join each of the shapes up again. If you are not sure how to do that then have a look at the node editing tutorials :lol: :lol:

Just a quick addition, copy that shape to a new layer before you start, that way if you make any mistakes you still have the original vector :lol: :lol:
node editing tutorials ...yes
i tried drawing new shapes ...it looked like my three legged dog drew it

ChuckD
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Re: multiple pocket depths ?

Post by ChuckD »

I found my way to this with the node editing
thanks you
Attachments
telesnipped.PNG

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martin54
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Re: multiple pocket depths ?

Post by martin54 »

ChuckD wrote:
Mon Oct 25, 2021 7:52 pm
martin54 wrote:
Mon Oct 25, 2021 7:19 pm
You can either draw new shapes or use the node editing tools to cut those shapes apart, delete what you don't need & then join each of the shapes up again. If you are not sure how to do that then have a look at the node editing tutorials :lol: :lol:

Just a quick addition, copy that shape to a new layer before you start, that way if you make any mistakes you still have the original vector :lol: :lol:
node editing tutorials ...yes
i tried drawing new shapes ...it looked like my three legged dog drew it
Learning to use the drawing tools within the software can take some time to get the hang of :lol: :lol: it is a skill that is worth learning even if that is a little bit every now & then. Once you have it mastered then there is nothing you can't create vector wise & you don't have to rely on finding high quality bitmaps to auto trace. Same with node editing, a good skill to learn although once again it can take some time :lol: :lol:

ChuckD
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Re: multiple pocket depths ?

Post by ChuckD »

thank you
I'll take both of those tasks on. It is getting easier!
So ?
Pen or Mouse? which is your go to or do you use both?

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martin54
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Re: multiple pocket depths ?

Post by martin54 »

With Vectric software I use the mouse, not sure how well graphics tablets are supported by the software to be honest, maybe someone who uses one can answer :lol: :lol:
When I was working full time as a signmaker I used a graphics tablet but that was with different software, the pen took a bit of getting use to but once I got the hang of it I found it easier to use. That was a few years ago & unfortunately the tablet wasn't supported past windows XP, as I don't do a lot of work anymore then I didn't invest in a new tablet :oops:

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