I am trying to create a tool path that has multiple open vectors. I am trying to cut the same vectors in different directions. When I change from conventional to climbing on the open vectors, there is no change-the tool path starts at the same place.
Does anyone know of a was that I can select a group of vectors and change the starting point node? I can do them one at a time, but I was wondering if there is a quicker way.
Changing node starting points
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- highpockets
- Vectric Wizard
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Re: Changing node starting points
Prior to V10 there was one, but I don't believe it has been migrated to V10.
John
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Maker of Chips