Search found 4600 matches

by TReischl
Tue Aug 13, 2013 1:22 pm
Forum: Aspire - General
Topic: Ramp Plunge Moves problem
Replies: 22
Views: 7974

Re: Ramp Plunge Moves problem

I think I got caught up in the "it is NOT ramping" statement. As I look at it, it ramps alright, but the ramp angle gets steeper and steeper as the depth of each pass increases. Compared to a normal pocketing routine which starts the ramping at each level. So, Brian, when are you going to fix the BU...
by TReischl
Tue Aug 13, 2013 1:52 am
Forum: Aspire - Gallery
Topic: A Few Things I have Cut Recently
Replies: 7
Views: 4191

A Few Things I have Cut Recently

I have finally found some time on my machine to do a few projects for myself. This is a prototype for two tables I am making for our deck, the real ones will be made out of oak. IMG_20130702_092400_760.jpg I cut the "staves" then glued them together. 36 individual pieces, I would highly recommend to...
by TReischl
Tue Aug 13, 2013 1:34 am
Forum: Aspire - General
Topic: VCarve Inlay - ALMOST there!
Replies: 36
Views: 16153

Re: VCarve Inlay - ALMOST there!

Don't really need to cut the parts. I loaded your crv3d files, and they look exactly like they should, no wobbly lines, etc. The preview does not show any wobbly cuts either. A simple check for you since you seem to have a dial indicator to check things. Put your indicator against a dowel pin or ste...
by TReischl
Mon Aug 12, 2013 5:01 pm
Forum: Aspire - General
Topic: RouterTextures.com
Replies: 10
Views: 4085

Re: RouterTextures.com

Textures are "tilable" if you created them that way. In other words, left and right edges must match along with top and bottom.

Soooo, did you? LOL
by TReischl
Mon Aug 12, 2013 4:55 pm
Forum: Aspire - General
Topic: Ramp Plunge Moves problem
Replies: 22
Views: 7974

Re: Ramp Plunge Moves problem

Adrian, I do not think that is quite right either. Below is a screen shot of the toolpath produced by the clearance tool in a multi tool setup: Ramp3.JPG Granted that it starts A ramp at the Z zero. But then if you look closely, you will see that it is ramping to a Z start point, then it begins the ...
by TReischl
Mon Aug 12, 2013 3:38 pm
Forum: Aspire - General
Topic: Ramp Plunge Moves problem
Replies: 22
Views: 7974

Re: Ramp Plunge Moves problem

Hi, but the clearance Tool makes the Plunge Problems. MfG Andreas Hmmm, that is not what I am seeing at all. The pic below has the clearance tool path. It is definitely ramping in (light blue lines) Clearance Plunge.JPG Here are the settings I used: ramps2.JPG I checked the CNC code and it is rampi...
by TReischl
Mon Aug 12, 2013 12:42 pm
Forum: Aspire - General
Topic: Chair backrest logo
Replies: 8
Views: 4804

Re: Chair backrest logo

Nice job Phil, and an excellent tip about the bandsawing/leaving some material!
by TReischl
Mon Aug 12, 2013 12:40 pm
Forum: VCarve - General
Topic: Help with Direction
Replies: 11
Views: 5622

Re: Help with Direction

Carrie, yup, it is pretty typical to have the x axis long and y short. Think about it this way: The standard cartesian coordinate system used in math has X going left to right, y up and down. By considering where the operator stands at the control it is a good idea to present the machine axis the sa...
by TReischl
Mon Aug 12, 2013 12:34 pm
Forum: Aspire - General
Topic: Ramp Plunge Moves problem
Replies: 22
Views: 7974

Re: Ramp Plunge Moves problem

You are right. Without the two Tool Option, it works fine. Is it a bug? MfG Andreas I don't think so, because when the two tool option is used, the larger area clearance tools ramps in to assist in end cutting. But once the material is removed, there is no need to ramp in to take a finish cut aroun...
by TReischl
Mon Aug 12, 2013 12:31 pm
Forum: Aspire - General
Topic: VCarve Inlay - ALMOST there!
Replies: 36
Views: 16153

Re: VCarve Inlay - ALMOST there!

You should not be able to rotate the nut at all.

If you do not have anti backlash nuts installed, you should be thinking about installing some.
by TReischl
Mon Aug 12, 2013 12:35 am
Forum: Aspire - General
Topic: VCarve Inlay - ALMOST there!
Replies: 36
Views: 16153

Re: VCarve Inlay - ALMOST there!

You have definite machine problems, not software troubles.

It appears the machine has backlash and/or some flexing issues.

Also, it appears that the angle of the v bit may not be the same as specified in the tool database.
by TReischl
Mon Aug 12, 2013 12:26 am
Forum: Aspire - General
Topic: Ramp Plunge Moves problem
Replies: 22
Views: 7974

Re: Ramp Plunge Moves problem

I just ran 3.5. It does exactly the same thing: Ramps in when using the larger area clearance tool, but does not ramp the finish tool used on the contour. Here is the solution: Pocket mill using the larger tool and leave a pocket allowance, set the ramping up the way you want it. Do NOT try to use t...
by TReischl
Sun Aug 11, 2013 10:49 pm
Forum: Aspire - General
Topic: Ramp Plunge Moves problem
Replies: 22
Views: 7974

Re: Ramp Plunge Moves problem

I looked at your G code and your file. It is ramping down, though on the outer profile, it may not be where you expect it to be. Try this just to see what is happening: Increase your material width a bit, then recenter the job, recalc. Now you will be able to see the ramp downs on the outside of the...
by TReischl
Sun Aug 11, 2013 2:46 pm
Forum: VCarve - General
Topic: Help with Direction
Replies: 11
Views: 5622

Re: Help with Direction

Contrary to popular belief, there actually is a standard for naming the axis and their directions. The NMTBA publishes it. According to them, the longest axis of movement (not including the spindle axis) should be X, the axis perpendicular to that should by Y. Z is the spindle which is perpendicular...
by TReischl
Sun Aug 11, 2013 2:30 pm
Forum: Aspire - General
Topic: Chair backrest logo
Replies: 8
Views: 4804

Re: Chair backrest logo

It is absolutely possible. With a curved chair back (crest piece I presume), you will need to model the curve of the piece you are going to carve into. After that, the modeling is pretty straight forward. There is one tutorial that you should watch concerning the "multiply" function when doing dishe...