Search found 8 matches
- Wed Jun 22, 2022 12:29 am
- Forum: Gadgets - General
- Topic: Join Open Vectors
- Replies: 8
- Views: 8573
Re: Join Open Vectors
Adrian, That's the approach I'll take. Since the elements I want to join will always be connected unless they are closed objects (such as holes) within the perimeter of the the objects that need joining, I expect the following algorithm would work: Create new empty contour Add 1st encountered non-cl...
- Tue Jun 21, 2022 6:16 pm
- Forum: Gadgets - Requests
- Topic: Lua Join Gadget
- Replies: 6
- Views: 4460
Re: Lua Join Gadget
Ok. I'll try EPS.
I tried dwg but it still separated joined geometry when imported into VCarve.
Export PDF form AutoCAD, import into Vcarve and converting bitmap resulted in joined and grouped entities.
But conversion in Vcarve was not precise enough.
I tried dwg but it still separated joined geometry when imported into VCarve.
Export PDF form AutoCAD, import into Vcarve and converting bitmap resulted in joined and grouped entities.
But conversion in Vcarve was not precise enough.
- Tue Jun 21, 2022 2:54 pm
- Forum: Gadgets - Requests
- Topic: Lua Join Gadget
- Replies: 6
- Views: 4460
Re: Lua Join Gadget
Wow! That's really really unfortunate!!!!! The geometry I want to join will always already be connected or closed. It's coming from wireframe geometry exploded from solids and and regions in Autocad. I could automate the whole process of going from selected AutoCAD solid to Vcarve tool path if I had...
- Tue Jun 21, 2022 4:39 am
- Forum: Gadgets - Requests
- Topic: Lua Join Gadget
- Replies: 6
- Views: 4460
Lua Join Gadget
Can't find anything in SDK that would allow me to automate joining vectors in a selection
(which would only include individual elements some open and some closed).
I would like to be able to perform join from Lua code but don't see that function anywhere.
Anyone know how to do in Lua?
(which would only include individual elements some open and some closed).
I would like to be able to perform join from Lua code but don't see that function anywhere.
Anyone know how to do in Lua?
- Tue Jun 21, 2022 1:52 am
- Forum: Gadgets - Requests
- Topic: Looping though entities on a layer and putting in a group
- Replies: 8
- Views: 4036
Re: Looping though entities on a layer and putting in a group
Ah. function SelectVectorsOnLayer(layer, selection, select_closed, select_open, select_groups) looks like exactly what I need.
I'll give a go.
Thank you very much!!!!!!!!!!!!
I'll give a go.
Thank you very much!!!!!!!!!!!!
- Tue Jun 21, 2022 1:00 am
- Forum: Gadgets - Requests
- Topic: Looping though entities on a layer and putting in a group
- Replies: 8
- Views: 4036
Re: Looping though entities on a layer and putting in a group
adze_cnc,
I'll take a closer look at that. It was the most promising from last night.
I wasn't sure it was exposing the object ID. If it is then I should be good.
Thanks.
I'll take a closer look at that. It was the most promising from last night.
I wasn't sure it was exposing the object ID. If it is then I should be good.
Thanks.
- Tue Jun 21, 2022 12:32 am
- Forum: Gadgets - Requests
- Topic: Looping though entities on a layer and putting in a group
- Replies: 8
- Views: 4036
Re: Looping though entities on a layer and putting in a group
My goal is to not have to select geometry or create geometry in or to group. I see from the SDK how to add to group if entities are selected or created but not if they already exist. What I want to do is start looping through all of the existing geometry on a layer (without having to select anything...
- Mon Jun 20, 2022 9:54 pm
- Forum: Gadgets - Requests
- Topic: Looping though entities on a layer and putting in a group
- Replies: 8
- Views: 4036
Looping though entities on a layer and putting in a group
I'm simply want to loop through all entities on a layer and put them in a group.
I went through the SDK last night and couldn't find an example.
I must be over looking it.
Can someone post some lua to just go through all entities on a layer and put them in a group please?
I went through the SDK last night and couldn't find an example.
I must be over looking it.
Can someone post some lua to just go through all entities on a layer and put them in a group please?