Search found 24 matches
- Sat Mar 04, 2023 11:26 pm
- Forum: Gadgets - User Submissions
- Topic: Tool_Renumber Gadget to renumber tools
- Replies: 22
- Views: 27079
Re: Tool_Renumber Gadget to renumber tools
I was going to mention the text file. As Charlie mentioned, I suspect that you should be able to modify the post processor to at least display the actual tool in a comment before the T command.
- Sun Jun 28, 2020 1:16 am
- Forum: Gadgets - User Submissions
- Topic: Spiral Pocket Circle Gadget
- Replies: 13
- Views: 19796
Update for Version 10
I've been sitting on this for a good long while. When Vectric created the new tool database, they pretty much broke the ability to be able to update the toolpicker with saved tool information. I've had a couple of cases open, and the suggestion was to create automatic toolpaths, which is probably no...
- Sun Sep 15, 2019 10:18 pm
- Forum: Gadgets - User Submissions
- Topic: Spiral Pocket Circle Gadget
- Replies: 13
- Views: 19796
Re: Spiral Pocket Circle Gadget
This won’t work with version 10, unfortunately. They’ve added an additional argument to the AddToolPicker function. I opened a bug asking for a new version of the API. The one on the website is still for 9.5. Tech support replied that the new API should be out within the next couple of weeks. I may ...
- Sun Sep 15, 2019 10:16 pm
- Forum: Gadgets - User Submissions
- Topic: Tool_Renumber Gadget to renumber tools
- Replies: 22
- Views: 27079
Re: Tool_Renumber Gadget to renumber tools
Yes. I used it today.
- Thu Aug 01, 2019 4:13 pm
- Forum: Gadgets - User Submissions
- Topic: Spiral Pocket Circle Gadget
- Replies: 13
- Views: 19796
Re: Spiral Pocket Circle Gadget
Scott, open Spiral_Pocket_Circle.lua with Notepad, hit ctrl-f and type in "ball" without the quotes. Hit Enter. Close the Find dialog. Your cursor will be on the correct line. Hit the Home key, use the arrow keys to get to the first dash, remove the double dashes with delete, and hit ctrl-s to save....
- Thu Aug 01, 2019 10:45 am
- Forum: Gadgets - User Submissions
- Topic: Spiral Pocket Circle Gadget
- Replies: 13
- Views: 19796
Re: Spiral Pocket Circle Gadget
It’s a pretty simple language. I only learned it to be able to create Vectric Gadgets. It may be simple, but it’s powerful at the same time. The SDK has plenty of good examples. As do the existing gadgets.
- Tue Jul 30, 2019 8:17 pm
- Forum: Gadgets - User Submissions
- Topic: Spiral Pocket Circle Gadget
- Replies: 13
- Views: 19796
Re: Spiral Pocket Circle Gadget
You're welcome, guys! Ted, the reason I came up with this is *exactly* because of the decelerate-stepover-accelerate motion of a normal pocketing toolpath. I'd been creating some Corian and fiberglass resin coasters, and the normal pocketing toolpath for resin cleanup leaves a lovely line of circles...
- Mon Jul 29, 2019 1:32 am
- Forum: Gadgets - User Submissions
- Topic: Spiral Pocket Circle Gadget
- Replies: 13
- Views: 19796
Spiral Pocket Circle Gadget
I kind of just did this one for fun. I know there's a spiral gadget already available, but this one is more concerned with using a tool and its stepover to create a spiral for either cleaning the surface a material with a spiral pattern instead of a 2D pocket, or to hog out all the material of a cir...
- Wed Jun 26, 2019 10:00 pm
- Forum: Gadgets - General
- Topic: Lua Dialog Control Field Updates
- Replies: 2
- Views: 3771
Re: Lua Dialog Control Field Updates
I figured out a kludge by using a javaScript setTimeout(func, 1) to call the function. A text field is set by the lua script for a non-visible textbox, and the function can decode the value to set up the initial dialog display. I'm still curious about the SetInnerHtml and SetOuterHtml functions thou...
- Wed Jun 26, 2019 9:11 pm
- Forum: Gadgets - General
- Topic: Lua Dialog Control Field Updates
- Replies: 2
- Views: 3771
Re: Lua Dialog Control Field Updates
onchange does work with the user manually changing a text box and moving the focus, but not when UpdateDoubleField() is called for the selfsame text box.
- Wed Jun 26, 2019 8:58 pm
- Forum: Gadgets - General
- Topic: Lua Dialog Control Field Updates
- Replies: 2
- Views: 3771
Lua Dialog Control Field Updates
I know I can update a Label field, for example, with a dialog:UpdateLabelField() call, but I can't figure out a way to update a Button label. There are SetInnerHtml() and SetOuterHtml() functions, but they don't seem to do anything. There are no examples, and the descriptions in the Interface Docume...
- Mon Dec 17, 2018 10:22 pm
- Forum: Gadgets - User Submissions
- Topic: Tool_Renumber Gadget to renumber tools
- Replies: 22
- Views: 27079
Re: Tool_Renumber Gadget to renumber tools
I fat-fingered a 0 for spindle speed and broke a bit. While I normally try check everything, this one slipped through. So now the popup dialog shows the minimum rpm of all the tools, and the tool that uses it. Whether the tools have been renumbered or not. If you see a minimum rpm of 1600, you may w...
- Sun Dec 09, 2018 11:05 pm
- Forum: Gadgets - User Submissions
- Topic: Tool_Renumber Gadget to renumber tools
- Replies: 22
- Views: 27079
Re: Tool_Renumber Gadget to renumber tools
CNCDaveToo likes to have a text file created with the new tool numbers and the tool description. He sent me a function that writes the text file. I've added that code to the Tool Renumber gadget, and the dialog box now has a checkbox that you can check if you want to write this file. You can also ge...
- Fri Oct 26, 2018 7:17 pm
- Forum: Gadgets - User Submissions
- Topic: Tool_Renumber Gadget to renumber tools
- Replies: 22
- Views: 27079
Re: Tool_Renumber Gadget to renumber tools
Thanks for the zip pointers Adrian. I’d done all the zipping for the previous versions on my Mac.
And you guys are all welcome!
And you guys are all welcome!
- Thu Oct 25, 2018 8:35 pm
- Forum: Gadgets - User Submissions
- Topic: Tool_Renumber Gadget to renumber tools
- Replies: 22
- Views: 27079
Re: Tool_Renumber Gadget to renumber tools
Yup, I used zip on my Mac, and it's just fine. I wish Vectric would allow editing of older posts to fix the file, but they don't. Here's a definitely working version.