Search found 248 matches

by gregk
Thu Apr 11, 2024 5:42 pm
Forum: VCarve - General
Topic: First Look at VCarve Pro v12!
Replies: 11
Views: 604

Re: First Look at VCarve Pro v12!

Clarification on keep out zones. Becky says in this video (link below) (~3:00) that the software won't let toolpaths save if they violate the keep out zones. I did a quick test and can confirm this. V12 does not seem to re-route toolpaths to avoid keep out zones (where possible - i.e. move to comma...
by gregk
Wed Apr 10, 2024 5:14 pm
Forum: Aspire - General
Topic: V12 COMING APRIL 2024 🎉
Replies: 118
Views: 25562

Re: V12 COMING APRIL 2024 🎉

Great work on aspire 12 thanks :) I'm not sure If I turned something off or not not but all the sliders (got height, tilt etc)have disappeared in component properties, Is there somewhere I can turn it all back on? Thanks Sliders for base and shape height have been replaced by handles in the 3D view...
by gregk
Wed Apr 10, 2024 5:08 pm
Forum: VCarve - General
Topic: vcarve 12 exporting really high z, why?
Replies: 13
Views: 415

Re: vcarve 12 exporting really high z, why?

Check your values on the Material Setup om the toolpath tab. Sounds like you may have the Z1,Z2 or gap above material to a large value assuming your software uses those values in that screen. material set up is inches as is the toolpaths, At least everything i am looking at says inches from a UI st...
by gregk
Wed Apr 10, 2024 4:13 pm
Forum: Aspire - General
Topic: V12 COMING APRIL 2024 🎉
Replies: 118
Views: 25562

Re: V12 COMING APRIL 2024 🎉

Is there any way to change the 3D twiddle function from the right mouse button back to the left button? The new way is going against hundreds of hours of muscle memory. :) You can do it by setting "View controls mode" to "Legacy" in the program options. Please be aware that with this enabled the bo...
by gregk
Wed Mar 27, 2024 12:41 pm
Forum: VCarve - General
Topic: Vcarve Help Troubleshoot
Replies: 3
Views: 238

Re: Vcarve Help Troubleshoot

Thanks for the inquiry. It is a feature we have added some time ago, to help the support team. When that feature is enabled and the software hangs, it will generate a dump file that can be send to us. Before such a dump file had to be created manually and the support team had to explain the process ...
by gregk
Thu Feb 22, 2024 9:58 am
Forum: Aspire - Tips and Tricks
Topic: quick way to remove bumps from a plane
Replies: 4
Views: 690

Re: quick way to remove bumps from a plane

Hi, I mainly work on topographic models, and on the latest one I have lots of fairly flat areas that are pocked with small quarries and large industrial building and piles of material. I can fill the quarries by simply merging a simple shape and adjusting its height to be ground level. For removing...
by gregk
Mon Jan 22, 2024 2:01 pm
Forum: VCarve - General
Topic: STL Import Problem
Replies: 21
Views: 4472

Re: STL Import Problem

Hi Guys, I hope 2024 is bringing you all much better times than last year. Okay, I will attach three pics of when I was importing an STL file into VCarve Pro 11.554. Please can anyone tell me, why I was able to import the STL, centre, then position and import it, BUT, then it would show on the page...
by gregk
Tue Jan 16, 2024 9:20 am
Forum: VCarve - General
Topic: Problem when selecting rotary job
Replies: 5
Views: 807

Re: Problem when selecting rotary job

Thank you for helping. Knight1.crv is the name of the file. https://drive.google.com/file/d/1Pygp66POn057xsOu5sK2vlXJ5MB-HDa6/view?usp=sharing This looks like a shader failure. As an interim solution please switch to software renderer (Edit->Options, then 3D view settings->Use Software Renderer). I...
by gregk
Mon Sep 04, 2023 5:46 pm
Forum: Laser Module - General
Topic: Laser Mach4 and 4th Axis G94 to G93
Replies: 7
Views: 10480

Re: Laser Mach4 and 4th Axis G94 to G93

The line 190 has no axis specified, just 0. I suspect that is causing it to stop. In a stock post-processor it would be a plunge, but since you've removed z moves, this move is now invalid. The zero actually comes from the power variable ( [P] ). I've made changes to your PP, put an empty PLUNGE_MOV...
by gregk
Mon Sep 04, 2023 10:19 am
Forum: Laser Module - General
Topic: Laser Mach4 and 4th Axis G94 to G93
Replies: 7
Views: 10480

Re: Laser Mach4 and 4th Axis G94 to G93

Hello Jamie,

When using inverse-time mode the feedrate has to be specified for every move. I think [FI] is missing in the FEED_MOVE section of the post-processor:

Code: Select all

begin FIRST_FEED_MOVE

"[N]G1[X][Y][P][FI]"
I hope that helps,
Greg K
by gregk
Mon Jun 26, 2023 8:39 am
Forum: VCarve - General
Topic: Centering rotary job in V-Carve Pro 11.5
Replies: 9
Views: 1146

Re: Centering rotary job in V-Carve Pro 11.5

As I mentioned in my first post, round objects are no problem. If I turn the outside of the flute first and then set it up in the gun drill and bored the center, they are center bored even if I'm going 24". However, doing this, if there a knot or any kind of a weak spot in the wood, as thin as the ...
by gregk
Mon Jun 12, 2023 9:42 am
Forum: Aspire - General
Topic: Tool Database question
Replies: 11
Views: 1730

Re: Tool Database question

To remove cutting data for a single material just press 'Remove' in the bottom right corner.
I hope that helps,

Greg K
by gregk
Tue May 30, 2023 10:09 am
Forum: Gadgets - General
Topic: help with first time gadget
Replies: 6
Views: 4883

Re: help with first time gadget

Do you know anything on how to delete vectors from a gadget? There must be a way For each vector that you want to remove, you need to get a CadLayer object that contains it and then use RemoveObject or RemoveAt method: local object = layer:GetAt(pos) layer:RemoveObject(object) -- or layer:RemoveAt(...
by gregk
Mon Mar 06, 2023 2:04 pm
Forum: VCarve - General
Topic: Proud Text on 3D object
Replies: 3
Views: 653

Re: Proud Text on 3D object

If you have VCarve in V10.5 or higher, you can take advantage of the level clipping feature to add the text to your imported model. To do that create a new level with combine mode set to add, and add one of the rectangular tabs from clipart tab. Position and resize the tab so that it covers the are ...
by gregk
Mon Feb 13, 2023 9:47 am
Forum: Aspire - General
Topic: Model rotation
Replies: 11
Views: 2924

Re: Model rotation

MarionGreenlee wrote:
Fri Feb 10, 2023 9:29 pm
Gary, that is what I did first but need to rotate it a little more after I imported it. I wish we could go back to the "Import 3D Model > Transform" and readjust as needed.

Thanks,
You can right click on the imported component in the model tree and select "Re-Import".
Hope that helps,

Greg K.