Vcarve 3D model limitation (non .v3m)

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SteveNelson46
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Re: Vcarve 3D model limitation (non .v3m)

Post by SteveNelson46 »

It is what it is and the solution is pretty simple. If the limitations of VCarve doesn't suit your needs then buy Aspire. I seriously doubt that complaining about it will change anything.
Steve

ezurick

Re: Vcarve 3D model limitation (non .v3m)

Post by ezurick »

TReischl wrote:
ezurick wrote:.....What difference should it be to Vectric whether I use multiple home-made 3D objects in the same project?

I know the .v3m is proprietary to Vectric... but are they trying to force us into purchasing their models at the expense of what we paid for this software? .....
Those are your simple questions.

Notice your use of the words "us" and "we". You are trying to make others dissatisfied with their decision to purchase VCarve.

Now we are done.
Arrogance becomes you... Now we are done. My thread! lol.

ezurick

Re: Vcarve 3D model limitation (non .v3m)

Post by ezurick »

ezurick wrote:
SteveNelson46 wrote:It is what it is and the solution is pretty simple. If the limitations of VCarve doesn't suit your needs then buy Aspire. I seriously doubt that complaining about it will change anything.

My original post, I was asking for reason... if anyone knew. Again, Michael explained it best. Others really didn't but instead twisted the question, along with misunderstanding pronouns. This happened on my other post about phpBB software. Plus it's hardly a valid reason to spend over a grand more for just that purpose. I can already "CREATE" 3D objects. Perhaps some will understand... some will be as they are.... We can go on and on... but I think we all have better things to do.

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SteveNelson46
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Re: Vcarve 3D model limitation (non .v3m)

Post by SteveNelson46 »

My apologies, I didn't intend to offend. You are right, we all have better thing to do.
Steve

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TReischl
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Re: Vcarve 3D model limitation (non .v3m)

Post by TReischl »

Well just God Bless Your Heart EZ.
"If you see a good fight, get in it." Dr. Vernon Johns

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martin54
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Re: Vcarve 3D model limitation (non .v3m)

Post by martin54 »

The forum is mainly user to user so the chances of getting an answer to either of those questions is probably unlikely, you would really need to email Vectric support & ask them for their reasons. Michael has already explained this but I purchased Vcarve pro at V7 & there was no 3D toolpathing at all & no 3D clipart.
I don't know the details but Vectric worked with a Company called VectorArt3D, I believe Design & Make has now either taken them over of bought them. If you purchased a 3D model fromVectorArt3D they had a free program called 3D machinist that you could use to toolpath the models that you had purchased, you could then import these toolpaths into Vcarve for cutting as part of a project, you could only import the toolpaths, you couldn't make any sort of changes to them. I don't know if there was a limit to how many toolpaths you could import or not. While it did work it was not a great way to do things from my own experiences.
There were some major changes with V8 a lot of new features including the ability to toolpath 3D components & folders full of 3D models that you could use. Think it was V8 that they introduced the desktop version as well. Prior to this you bought either Cut2D or cut3D, VCarve pro or Aspire. Vcarve pro stayed about the same price it had previously been & Vcarve desktop was introduced at a lower price making it even more attractive to those who owned small desktop machines.

I actually started with Cut2D as I already had expensive signmaking software that was great for producing vector artwork & having used it for years was quite proficient with it. I soon realised that there were other things that I wanted to be able to do that Cut2D wouldn't do so upgraded to Vcarve pro. I don't believe that there is a one size fits all software & every program I have has limitations, things it is good at & things that it is not so good at. My signmaking software does photo editing but not as well as Photoshop so I use photoshop, photoshop doesn't enlarge prints to the size I need very well so I use a specialist progrm for that.
I think Vectric are quite clear on what each of their software programs will do & if when I was looking at cad/cam software it hadn't done what I wanted then I would have looked at other software. They have to draw a line somewhere between the different programs they sell. Sure there will be other users who think it should do certain things with other parts of the program. Aspire is more expensive but it does a lot more, every user will have a different opinion on what is & what isn't worth the additional cost. I know people who spend a lot more than the cost of the software on their particular Hobby, maybe it's not all in one go so it doesn't seem like they are spending that much. I know I use to spend a lot of money on Fishing when I was able to take part !!!
I am looking to run a Business so things are a little different for me, do you sell anything? That would be one way to save for a more expensive program that may also help you to sell even more :lol: :lol:

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Re: Vcarve 3D model limitation (non .v3m)

Post by adze_cnc »

I was on a bus, one day, and overhead a conversation about how it sucks that you pay the same price for a monthly bus pass in February as the rest of the months in a year but you get fewer days use out of it.

I pointed out that you pay a single price for 28 day usage each month and for 11 months you get 2 or 3 days free usage. I was sworn at.

Most posts about the limitation of importing only one external model into VCarve suppose that it is a way for Vectric to force people to spend extra money on Aspire. I see it as a way for Vectric to save people money when those people have no need for a 3D modeller or, with .v3m files, a 3D compsitor.

All the 3D work I deal with is with models created fully in Rhinoceros, Solidworks, etc. Multiple models get composited in Rhino and imported en masse into VCarve for toolpath creation. I was overjoyed when VCarve gained the ability to import a 3D model for cutting as I was never too fond of Cut3D as the alternative and I could fully abandon my use of another product as toolpath creator for 3D .

Steven

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