Recruiting a New Full Time Designer
Recruiting a New Full Time Designer
We are new to Apsire and currently also use a mixture Rhino and Adobe Creative Suite to produce our designs. We produce badges, buttons , cufflinks, and Keyrings for major heritage attractions and other customers such as the MOD. Aspire is therefore perfect for producing CNC ready artwork. Our current designer is leaving to move back home so we are looking to hire a new experienced full time Designer. I was wondering if any of you could advise on where would be best to advertise or if there are any other groups or forums that you could recommend? We are based in Great Barr Birmingham UK. Thanks in advance - Jonathan
- mezalick
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Re: Recruiting a New Full Time Designer
Jonathan,
As to where would be the best place to advertize.....I think you just did.
There are several modelers here that would create outstanding projects for you.
I would be happy to be included in the list of possible designers.
You can view just a small selection of my work here.
http://www.carveddetals.com
My email is mm@mezalick.com
Best regards,
Michael
As to where would be the best place to advertize.....I think you just did.
There are several modelers here that would create outstanding projects for you.
I would be happy to be included in the list of possible designers.
You can view just a small selection of my work here.
http://www.carveddetals.com
My email is mm@mezalick.com
Best regards,
Michael
Michael Mezalick
https://www.youtube.com/user/mezalick
mm@mezalick.com
https://www.youtube.com/user/mezalick
mm@mezalick.com
- Rcnewcomb
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Re: Recruiting a New Full Time Designer
Can your current designer work remotely?Our current designer is leaving to move back home
Do you have local colleges that train people in graphic design? You want someone who is talented and creative. They probably have been using Adobe in school. Learning Aspire and/or Rhino should come quickly.I was wondering if any of you could advise on where would be best to advertise or if there are any other groups or forums that you could recommend?
- Randall Newcomb
10 fingers in, 10 fingers out, another good day in the shop
10 fingers in, 10 fingers out, another good day in the shop
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Re: Recruiting a New Full Time Designer
If you run an ad in the wrong place you will get legions of folks who have gone to some kind of school for illustration work, they will not have a clue about designing for manufacturing. But, imho, it is much easier to teach someone about machine capabilities than it is to teach a machine type of person about graphic work.
"If you see a good fight, get in it." Dr. Vernon Johns
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Re: Recruiting a New Full Time Designer
Do you have local colleges that train people in graphic design? You want someone who is talented and creative. They probably have been using Adobe in school. Learning Aspire and/or Rhino should come quickly.
I know you are a very experienced user Randall but I am not sure I agree 100% with that, maybe it was just me or maybe it was because I was a lot older but I found the difference between 2D & 3D to be a lot larger than I had thought they would be
When I was working as a signmaker I picked up 2D graphics very quickly, made great progress even though I hadn't had any previous training in Graphic Design.
When I started looking at 3D design for machining with thr Router I really struggled to get to grips with it, 2D is pretty easy in that no matter what you do it always stays flat, throw 100 vector or bitmap images on top of each other & it makes no difference The order & visability of each layer/page is obviously important for everything to be seen as it should but that is the only thing you need to worry about.
I found when you introduced height it changed everything, the more components I added the more difficult it became to keep track of what was going on with the different combine modes, having to add base height, lilt & fade components etc etc.
Like I say maybe it was just me & being that much older made a big difference
jmtyler72 I take it retaining you current designer & them working remotely isn't an option for you. With design type work I think that is something that can work quite well these days. Not sure the actual products you produce make that much difference if looking for someone to do design work, a good experienced designer should be able to adapt to just about any type of product
I know you are a very experienced user Randall but I am not sure I agree 100% with that, maybe it was just me or maybe it was because I was a lot older but I found the difference between 2D & 3D to be a lot larger than I had thought they would be
When I was working as a signmaker I picked up 2D graphics very quickly, made great progress even though I hadn't had any previous training in Graphic Design.
When I started looking at 3D design for machining with thr Router I really struggled to get to grips with it, 2D is pretty easy in that no matter what you do it always stays flat, throw 100 vector or bitmap images on top of each other & it makes no difference The order & visability of each layer/page is obviously important for everything to be seen as it should but that is the only thing you need to worry about.
I found when you introduced height it changed everything, the more components I added the more difficult it became to keep track of what was going on with the different combine modes, having to add base height, lilt & fade components etc etc.
Like I say maybe it was just me & being that much older made a big difference
jmtyler72 I take it retaining you current designer & them working remotely isn't an option for you. With design type work I think that is something that can work quite well these days. Not sure the actual products you produce make that much difference if looking for someone to do design work, a good experienced designer should be able to adapt to just about any type of product