Progress
- highpockets
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Progress
I know I have a long ways to go, but I feel like I'm slowly making progress on learning 2.5D modeling.
John
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- mtylerfl
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Re: Progress
You certainly ARE making progress, John! Looks like you are well underway! Congrats!
Michael Tyler
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Re: Progress
I am sorry, but I totally disagree.highpockets wrote:I feel like I'm slowly making progress on learning 2.5D modeling.
But you made a pretty good 3D modelling
That's not "full 3D" as it is one sided, with no undercut, but that's actual 3D.
For a machinist, a 2.5D part is a part with 2D items that can all individually be cut in 2D. For example, a part with holes and pockets at different but constant Z levels.
Wikipedia wrote:A 2.5D machine, also called a two-and-a-half-axis mill, possesses the capability to translate in all three axes but can perform the cutting operation only in two of the three axes at a time due to hardware or software limitations
Best regards
Didier
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- scottp55
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Re: Progress
NICE John!!!
Definite improvements all the time!
Almost asked you for the outline vector,for a butterfly wedge for a burl slice I'm working on:)
Tried to take pics of my backyard ducks, and bitmap trace them, but they never sit still long enough in the right profile!
When you get to where I can see individual feathers...I'll buy it
scott
Definite improvements all the time!
Almost asked you for the outline vector,for a butterfly wedge for a burl slice I'm working on:)
Tried to take pics of my backyard ducks, and bitmap trace them, but they never sit still long enough in the right profile!
When you get to where I can see individual feathers...I'll buy it
scott
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Re: Progress
Nice, I'd say you're coming along quite nicely. I don't know how you find the time with your travels and what not. Its a fun timing when the muscle memory starts kicking in and it begins to become second nature. I love modeling almost as much as the cnc'ing. Thanks for sharing.
D-Dub
Dwayne
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Dwilli
- highpockets
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Re: Progress
And here I was going to send it to you.... Oh well....scottp55 wrote: When you get to where I can see individual feathers...I'll buy it
scott
John
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Re: Progress
Dwayne, With our travels sometime modeling is all I can do. I've got a long ways to go before it becomes second nature, but I'm starting see images as how I'd break them down to create a model. It's a diseasedwilli9013 wrote:Nice, I'd say you're coming along quite nicely. I don't know how you find the time with your travels and what not. Its a fun timing when the muscle memory starts kicking in and it begins to become second nature. I love modeling almost as much as the cnc'ing. Thanks for sharing.
John
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- mtylerfl
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Re: Progress
I’ve not been totally satisfied with the status quo definitions between 2.5D and 3D.
I decided some time ago to refer to models we typically use, as “3D Relief” or just “dimensional relief”
So, to keep my brain happy, we have...
1) 2D = “plain” vector cuts
2) 2.5D = vector cuts made at various depths to achieve a “raised/lower” composite design
3) 3D Relief = Bas Relief raster carving
4) 3D = “full” Relief (like a chess piece, for example)
I decided some time ago to refer to models we typically use, as “3D Relief” or just “dimensional relief”
So, to keep my brain happy, we have...
1) 2D = “plain” vector cuts
2) 2.5D = vector cuts made at various depths to achieve a “raised/lower” composite design
3) 3D Relief = Bas Relief raster carving
4) 3D = “full” Relief (like a chess piece, for example)
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Re: Progress
You can simplify it even further.
2.5D = 2D.
3D relief = 3D
2D comes from vectors.
3D comes from models.
It's that simple.
2.5D = 2D.
3D relief = 3D
2D comes from vectors.
3D comes from models.
It's that simple.
Gerry - http://www.thecncwoodworker.com
- mtylerfl
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Re: Progress
I used to keep it that simple years ago, but my brain was unhappy. I needed better definitions between the different 2D and 3D types - especially when speaking to newbies trying to understand the real-world differences.ger21 wrote:You can simplify it even further.
2.5D = 2D.
3D relief = 3D
2D comes from vectors.
3D comes from models.
It's that simple.
Michael Tyler
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Re: Progress
Michael and Gerry,
I agree with both of you. I sometimes use 2 categories, sometimes 4. It just depends on the context and on your interlocutor.
In every case, we all agree John's project is 3D and very good
I agree with both of you. I sometimes use 2 categories, sometimes 4. It just depends on the context and on your interlocutor.
In every case, we all agree John's project is 3D and very good
Best regards
Didier
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Re: Progress
Yes indeed!LittleGreyMan wrote:Michael and Gerry,
I agree with both of you. I sometimes use 2 categories, sometimes 4. It just depends on the context and on your interlocutor.
In every case, we all agree John's project is 3D and very good
Michael Tyler
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Re: Progress
ger21 wrote:You can simplify it even further.
2.5D = 2D.
3D relief = 3D
2D comes from vectors.
3D comes from models.
It's that simple.
Yeah, I can agree with that perspective. It's not a chess piece - yet, but it is a model and not just a line drawing (vector).
John, As I am also in the learning of the 3D stuff, you are quite further along than I am. I have a little
different approach to what I am trying to achieve as a final product.
What you have done there is simply fandytastic.
Imagine the Possibilities of a Creative mind, combined with the functionality of CNC
- scottp55
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Re: Progress
Send it John!!!! Pretty please:)
I can't train my critters to sit still, and NOT make ripples for a bitmap trace:)
scott
I can't train my critters to sit still, and NOT make ripples for a bitmap trace:)
scott
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Re: Progress
Beautiful! Great work John!
Mark
Mark