Tile help
Tile help
I have a nwa shark hd3 extended bed. How can I use the tile feature to cut pieces larger than 24" if I don't need to move the actual material. I've never used timing at all, so any help would be appreciated.
- highpockets
- Vectric Wizard
- Posts: 3667
- Joined: Tue Jan 06, 2015 4:04 pm
- Model of CNC Machine: PDJ Pilot Pro
Re: Tile help
Have you watched this tutorial?
http://support.vectric.com/tutorials/V9 ... ideo_id=33
http://support.vectric.com/tutorials/V9 ... ideo_id=33
John
Maker of Chips
Maker of Chips
Re: Tile help
Yes.highpockets wrote:Have you watched this tutorial?
http://support.vectric.com/tutorials/V9 ... ideo_id=33
- highpockets
- Vectric Wizard
- Posts: 3667
- Joined: Tue Jan 06, 2015 4:04 pm
- Model of CNC Machine: PDJ Pilot Pro
Re: Tile help
A little more information would be helpful. If you don't need to move the material why do you want to use tiling?
John
Maker of Chips
Maker of Chips
Re: Tile help
2d desktop makes me. My issue isn't that the bed is too small, it's the limitation in the software. I don't know if the tiling feature would work because I don't need to move my material at all. And the video doesn't show how to actually cut the individual tiles.highpockets wrote:A little more information would be helpful. If you don't need to move the material why do you want to use tiling?
- FixitMike
- Vectric Wizard
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- Location: Burien, WA USA
Re: Tile help
If your tiles are 20" high, Carve the first tile, Jog your gantry to Y=20", reset Y to 0, and run the second tile.
Don't forget that for tiles X0, Y0 is at the lower left corner.
I can't believe NWA provided software with your machine that wouldn't use the full Y movement.
Don't forget that for tiles X0, Y0 is at the lower left corner.
I can't believe NWA provided software with your machine that wouldn't use the full Y movement.
Good judgement comes from experience.
Experience comes from bad judgement.
Experience comes from bad judgement.
Re: Tile help
Thanks, that makes sense.FixitMike wrote:If your tiles are 20" high, Carve the first tile, Jog your gantry to Y=20", reset Y to 0, and run the second tile.
Don't forget that for tiles X0, Y0 is at the lower left corner.
I can't believe NWA provided software with your machine that wouldn't use the full Y movement.