Looking for a simpler way...
Looking for a simpler way...
I want to drill a series of 100 holes along a curved vector that are not equally spaced, but get closer together as they go.
If it was in a straight line, I would use MS Excel to calculate positions then place them all by hand.
If it was a linear spacing, I would just use Aspire.
Anyone think of a way to do this?
Thinking out loud:
Can I place them on a straight vector, then bend it in Aspire?
Use Illustrator or Photoshop to make vector/bitmap, then import?
Draw it, then scan it...
David
(doing stupidly-odd things since 1967)
If it was in a straight line, I would use MS Excel to calculate positions then place them all by hand.
If it was a linear spacing, I would just use Aspire.
Anyone think of a way to do this?
Thinking out loud:
Can I place them on a straight vector, then bend it in Aspire?
Use Illustrator or Photoshop to make vector/bitmap, then import?
Draw it, then scan it...
David
(doing stupidly-odd things since 1967)
- capnl
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Re: Looking for a simpler way...
Hi David,
perhaps it is wise to post a picture of what you want to make just to give us more visible info
Cheers
John
perhaps it is wise to post a picture of what you want to make just to give us more visible info
Cheers
John
DRW-Holland
CNC-Step S-1000 machine 1000 x 590 x 110 mm
Aspire - VCarve Pro - Photo VCarve - Cut3D
CNC-Step S-1000 machine 1000 x 590 x 110 mm
Aspire - VCarve Pro - Photo VCarve - Cut3D
Re: Looking for a simpler way...
Hopefully this will help
- metalworkz
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Re: Looking for a simpler way...
Hi David,
I think a couple of the ideas you suggested in your post for getting this done may work fine.
I have had very good luck scanning images and creating the parts from them. Even CAD drawings of fabricated parts take considerable time to redraw when the .dxf or .dwg files have not been submitted, and I have found scanning the drawings to be a good alternative.
As long as you have a method to scale everything to the correct size it usually works very good.
The idea of doing the points on a straight line and then bending seems like it will work too, but I think you would want to have both the straight line and the curved lines drawn and then you could fit the straight line onto the curved line.
Someone is bound to reply with a better method, but if not I would try your previous ideas.
Do these holes have to be within a definite tolerance?
I think a couple of the ideas you suggested in your post for getting this done may work fine.
I have had very good luck scanning images and creating the parts from them. Even CAD drawings of fabricated parts take considerable time to redraw when the .dxf or .dwg files have not been submitted, and I have found scanning the drawings to be a good alternative.
As long as you have a method to scale everything to the correct size it usually works very good.
The idea of doing the points on a straight line and then bending seems like it will work too, but I think you would want to have both the straight line and the curved lines drawn and then you could fit the straight line onto the curved line.
Someone is bound to reply with a better method, but if not I would try your previous ideas.
Do these holes have to be within a definite tolerance?
- mezalick
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Re: Looking for a simpler way...
I would use PhotoShop, but that is my wepon of choice.
You may be able to use the node editing function to move a straight line to the curve you want, adding the dots before you alter the line.
Michael
You may be able to use the node editing function to move a straight line to the curve you want, adding the dots before you alter the line.
Michael
Michael Mezalick
https://www.youtube.com/user/mezalick
mm@mezalick.com
https://www.youtube.com/user/mezalick
mm@mezalick.com
Re: Looking for a simpler way...
hello
need to looking for the least common multiplier...
http://www.easycalculation.com/hcf.php
it is an online calculator...
given all number( lenght between neighboor point), the result can be write in the distance between circles placed on the line...
and need to erase the not necessary... circles... i heard it... it's difficult...
this way any curvature can be populated with objects(circles) even with unequal distance...
if you can give the concrete example i try to post the result...
thanks
viktor
these similar "stupidities" led to the computer...
need to looking for the least common multiplier...
http://www.easycalculation.com/hcf.php
it is an online calculator...
given all number( lenght between neighboor point), the result can be write in the distance between circles placed on the line...
and need to erase the not necessary... circles... i heard it... it's difficult...
this way any curvature can be populated with objects(circles) even with unequal distance...
if you can give the concrete example i try to post the result...
thanks
viktor
these similar "stupidities" led to the computer...
Re: Looking for a simpler way...
okay... i made some mistake... i was long time in school... and it was on hungary still...
not lcm what need, but greates divider... greatest common factor sorry...
viktor
ps another calculator
http://utilitymill.com/utility/GCF_and_LCM_Calculator
not lcm what need, but greates divider... greatest common factor sorry...
viktor
ps another calculator
http://utilitymill.com/utility/GCF_and_LCM_Calculator
- jrj5x5
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Re: Looking for a simpler way...
This may not be any simpler.
Create several layers.
On the first layer create or import the curved line or object, and add one copy of the object to be copied.
On the next layer make 20( this number is arbitrary) equally spaced copy’s of the object along the curved line.
On each subsequent layer, reduce the number of equally spaced objects proportionately as it fits your need.
You will need to delete the unneeded extra objects from each layer.
I hope this made sense.
Jim J.
Create several layers.
On the first layer create or import the curved line or object, and add one copy of the object to be copied.
On the next layer make 20( this number is arbitrary) equally spaced copy’s of the object along the curved line.
On each subsequent layer, reduce the number of equally spaced objects proportionately as it fits your need.
You will need to delete the unneeded extra objects from each layer.
I hope this made sense.
Jim J.
CAMaster
Coreldraw X3, photograV 3.0 & Adobe cs2
Vcarve pro, Photocarve, Cut3D, Aspire
Coreldraw X3, photograV 3.0 & Adobe cs2
Vcarve pro, Photocarve, Cut3D, Aspire
Re: Looking for a simpler way...
Thanks for the ideas!
So far this morning, I'm attacking it this way:
I put together a Word file: "o o o o o o..." with one more space between each "o".
Then I used Illustrator to draw the curved vector, and pasted the text onto the curve, adjusting the point size and letter width until it fitted.
Thats as far as I am right now.
Next step is to import into Aspire and use it as a background bitmap to guide the placing of the drill holes.
So far this morning, I'm attacking it this way:
I put together a Word file: "o o o o o o..." with one more space between each "o".
Then I used Illustrator to draw the curved vector, and pasted the text onto the curve, adjusting the point size and letter width until it fitted.
Thats as far as I am right now.
Next step is to import into Aspire and use it as a background bitmap to guide the placing of the drill holes.
Re: Looking for a simpler way...
Try this... In Aspire make your letters o's like you did in Word file. Now draw your curved line that you want in Aspire. Then use the test on a curve feature in Aspire to put your 0's onto the curved line. Group the items and re size to whatever dimension you need.
Dave
Dave
Re: Looking for a simpler way...
D'Oh!archerks wrote: use the test on a curve feature in Aspire
That would be a lot easier, and save me a huge step.
Thanks!