mirror a 3D surface

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mirror a 3D surface

Postby grahamd » Fri Feb 08, 2019 5:01 pm

Hello,
I am a newbie to this and need some help with mirroring a 3D surface. I probe the outside of a mandolin top to get a file. I am trying to mirror half of it and then put the two halves together to create an entire top. When I try to put the mirrored half back together with the original I either wind up with a ridge or a grove where the two halves join. I have spent hours trying to get a perfect junction by moving one half incrementally back and forth. Is there a way to do this seamlessly? Using 9.5.
Thanks, Graham
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Re: mirror a 3D surface

Postby SteveNelson46 » Fri Feb 08, 2019 5:06 pm

If I'm guessing at this correctly, I think you need to set one of the components to "Merged" (combine with other components) in the component properties dialogue box.
Steve
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Re: mirror a 3D surface

Postby grahamd » Sat Feb 09, 2019 4:04 pm

Thank you. I will start looking for that.
Graham
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Re: mirror a 3D surface

Postby grahamd » Sat Feb 09, 2019 4:39 pm

Thank you again Steve. You just made my day.
Graham
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Re: mirror a 3D surface

Postby martin54 » Sat Feb 09, 2019 7:11 pm

Haha, this is something that constantly gets me when trying to learn 3D modeling, especially once you start building things up & the number of components increases, why can't it be like 2D which is pretty easy, no matter how many things overlap or how many things are thrown on top of each other the result is always flat :lol: :lol: :lol: :lol:
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Re: mirror a 3D surface

Postby Rcnewcomb » Sat Feb 09, 2019 7:44 pm

Take a look at Mirror Mode
- Randall Newcomb
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Re: mirror a 3D surface

Postby Rcnewcomb » Sat Feb 09, 2019 8:38 pm

The Coat of Arms training video demonstrates Mirror Mode
- Randall Newcomb
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Re: mirror a 3D surface

Postby grahamd » Sat Feb 09, 2019 9:57 pm

Thanks Rc. Will view that this afternoon.
Graham
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