Tapered Pocket
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- Vectric Wizard
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Re: Tapered Pocket
I used Aspire Two Rail Sweep method to make the 3D clip of the butt end I hopefully downloaded for you...joe
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- Vectric Wizard
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Re: Tapered Pocket
I can't even spell STL, but will try and see what happens. I did save as clipart will that not let him open ion VCarve? Will see...joemtylerfl wrote:I got the impression Joe made the file for you in Aspire. Have you imported that into your VCP and had a look at it yet?
Oh, never mind. You Cannot import a 3dclip file into VCP. Joe would have to save the model as STL for you to be able to import it and take a look.
- mtylerfl
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Re: Tapered Pocket
Hi Joe. No, VCP cannot import a 3dclip file.
Michael Tyler
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- Vectric Wizard
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Re: Tapered Pocket
OK, let's try this, I looked up STL and we will see....joe I tried, but when I went to upload the file it said the extension stl is not allowed
- Rcnewcomb
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Re: Tapered Pocket
Convert the STL to a ZIP filewhen I went to upload the file it said the extension stl is not allowed
In Windows:
Right-click on the filename
Select Send To
select Compressed (zipped) folder
- Randall Newcomb
10 fingers in, 10 fingers out, another good day in the shop
10 fingers in, 10 fingers out, another good day in the shop
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Re: Tapered Pocket
VCarve Pro, latest version, can do it too.
Here's how: (Rough description, I may have left out some steps.)
Select the flat rectangle in the Clip Art Tab.
In the Modeling tab, select the change properties, dimension and locate the rectangle to provide the surface for a pocket. Tilt as required for the slope.
In the drawing tab, draw a vector within the rectangle that represents the outline of the desired pocket.
Select the rectangle and vector, and array copy to get enough pockets.
Select, rotate and move the pockets and vectors to the desired locations.
Run the 3D toolpaths to rough and finish all of the pockets with the pockets and vectors selected and the Machining Limit Boundary set to Selected Vectors.
Here's my results for a quick attempt.
Here's how: (Rough description, I may have left out some steps.)
Select the flat rectangle in the Clip Art Tab.
In the Modeling tab, select the change properties, dimension and locate the rectangle to provide the surface for a pocket. Tilt as required for the slope.
In the drawing tab, draw a vector within the rectangle that represents the outline of the desired pocket.
Select the rectangle and vector, and array copy to get enough pockets.
Select, rotate and move the pockets and vectors to the desired locations.
Run the 3D toolpaths to rough and finish all of the pockets with the pockets and vectors selected and the Machining Limit Boundary set to Selected Vectors.
Here's my results for a quick attempt.
Last edited by FixitMike on Mon Jan 22, 2018 10:33 pm, edited 3 times in total.
Good judgement comes from experience.
Experience comes from bad judgement.
Experience comes from bad judgement.
- FixitMike
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Re: Tapered Pocket
But it can import multiple clip art models from the ones supplied with the program.mtylerfl wrote:Hi Joe. No, VCP cannot import a 3dclip file.
Good judgement comes from experience.
Experience comes from bad judgement.
Experience comes from bad judgement.
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- Vectric Wizard
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Re: Tapered Pocket
OK, I tried Randall"s advice, let's see if this works...joe
- Attachments
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- Gunstock Butt End.zip
- (161.18 KiB) Downloaded 89 times
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Re: Tapered Pocket
You could pocket out the profiles to a uniform .5" deep, then use the same vectors on another board to cut some inserts that drop into the holes.
The inserts can be cut into wedges at a band saw and then sanded smooth to end up 3/8" at the small end and 0" at the big end.
Glue them into the CNC'd holes. Made from the same wood I doubt anyone will figure out what you did.
4D
The inserts can be cut into wedges at a band saw and then sanded smooth to end up 3/8" at the small end and 0" at the big end.
Glue them into the CNC'd holes. Made from the same wood I doubt anyone will figure out what you did.
4D
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Re: Tapered Pocket
Only the v3m file versions!!FixitMike wrote:But it can import multiple clip art models from the ones supplied with the program.mtylerfl wrote:Hi Joe. No, VCP cannot import a 3dclip file.
It is intentional that VCP cannot import or use 3dclip files.
Michael Tyler
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