Any way to save "texturing toolpath" as .stl file?

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Any way to save "texturing toolpath" as .stl file?

Postby jeanyes » Thu Oct 12, 2017 3:36 pm

Is there a way to create a texture using the "texturing toolpath" tool but then save what would be the result as an .stl file (or even a depth map)?

To put it another way, if you render the toolpath, I'd like to save what the preview looks like as an stl file. This would allow me to generate textures using the tool based on tools that I do not have but then I could go back and machine surface created using a router bit that is common. For example, it might be useful to generate the texture assuming I had a 4" ball mill. But because it would be hard or impossible to actually find and/or run a 4" ball mill I could then take the surface created and carve it using a 1" ball mill.

Thanks in advance!
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Re: Any way to save "texturing toolpath" as .stl file?

Postby mtylerfl » Thu Oct 12, 2017 3:47 pm

Run your toolpath preview, then save the preview as a component via the Model Menu/Create Component from Toolpath Preview. Then, you can export the component as STL if you wish.
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Re: Any way to save "texturing toolpath" as .stl file?

Postby Will Williamson » Thu Oct 12, 2017 6:30 pm

Will that work with molding tool path as well ?
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Re: Any way to save "texturing toolpath" as .stl file?

Postby mtylerfl » Thu Oct 12, 2017 6:40 pm

Will Williamson wrote:Will that work with molding tool path as well ?


Do you own Aspire? If so, then yup! Try it yourself when you have a chance.
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Re: Any way to save "texturing toolpath" as .stl file?

Postby TReischl » Thu Oct 12, 2017 9:08 pm

That is pretty neat Michael! For some reason (probably slightly damaged brain cells) I never noticed that could be done before.

Thanks!

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Re: Any way to save "texturing toolpath" as .stl file?

Postby jeanyes » Thu Oct 12, 2017 9:29 pm

Thank you very much! Somehow I totally missed the option to create component from preview option. Sweet!!
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Re: Any way to save "texturing toolpath" as .stl file?

Postby LittleGreyMan » Thu Oct 12, 2017 9:51 pm

Best regards

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Re: Any way to save "texturing toolpath" as .stl file?

Postby mtylerfl » Thu Oct 12, 2017 10:24 pm

jeanyes wrote:Is there a way to create a texture using the "texturing toolpath" tool but then save what would be the result as an .stl file (or even a depth map)?




I forgot to answer the depth map portion of your question. Again, the answer is yes - you can export a model/component as a grayscale graphic (depth map) via Model Menu/Export as GrayScale Bitmap

I have fond memories of this feature addition! Many years ago, Tony McKenzie (one of the Vectric Founders) asked me how Aspire could be utilized for CarveWright CNC software users. At that time, the CarveWright software did not have a way to import STL models (it can now), but COULD import grayscale bitmaps (depth/height maps). So, I told Tony that's how Aspire could be useful for CarveWright users. Next thing you know, the Export as GrayScale Bitmap feature was added to Aspire!
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Re: Any way to save "texturing toolpath" as .stl file?

Postby Will Williamson » Fri Oct 13, 2017 2:35 pm

How long has this feature been available? Save preview as component.
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Re: Any way to save "texturing toolpath" as .stl file?

Postby mtylerfl » Fri Oct 13, 2017 3:57 pm

Will Williamson wrote:How long has this feature been available? Save preview as component.


I don't recall exactly, but it has been many years.
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