Texture needed
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- Vectric Craftsman
- Posts: 218
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Texture needed
Does anyone know where I can get a texture like this one?
- TReischl
- Vectric Wizard
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- Joined: Thu Jan 18, 2007 6:04 pm
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Re: Texture needed
You already have it!
Import that bitmap into VCarve.
Then Model/Create Model from Selected Bitmap
Presto, you have the texture.
Or something pretty close, anyhow. Shadow lines create a few issues.
Once you get it as a model you can mess with it in terms of smoothing, height, etc.
Import that bitmap into VCarve.
Then Model/Create Model from Selected Bitmap
Presto, you have the texture.
Or something pretty close, anyhow. Shadow lines create a few issues.
Once you get it as a model you can mess with it in terms of smoothing, height, etc.
"If you see a good fight, get in it." Dr. Vernon Johns
- TReischl
- Vectric Wizard
- Posts: 4652
- Joined: Thu Jan 18, 2007 6:04 pm
- Model of CNC Machine: 8020 48X36X7 RP 2022 UCCNC Screenset
- Location: Leland NC
Re: Texture needed
Oh, btw, Corel has stuff like that built into it and I would guess quite a few others as well.
"If you see a good fight, get in it." Dr. Vernon Johns
- Mike-S
- Vectric Wizard
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Re: Texture needed
The problem with making your example into a texture (component) is that in order to take the picture, the photographer had to use side lighting to show the texture. That puts high lights on one side of the "bumps" and shadows on the other side. While your eye interprets this just fine, Aspire goes by the different brightness levels and the end result isn't what you want. Similar to the problem of trying to make a 3D face from a single picture.
Look for a photo that has more uniform darks in the low areas and smooth lighter shades in the high areas (middle pic below).
Look for a photo that has more uniform darks in the low areas and smooth lighter shades in the high areas (middle pic below).