Material setup settings.
Center XY origin make it even easier than corner origin.
If in doubt, make testing toolpaths... it's all a matter of understanding what's going "behind" the scene and maybe confidence in what you do... base on knowledge.
If a circle center is at 2,3 then it'll be be copied at 2,3 each time unless you move it.
A word of caution, don't swap between top and bottom Z origin; choose one way and stick with it to avoid any trouble. This is an option for different machine and sometime as a one's particular habit. About the same is true foe units.
Don't overlook XY origin offset and Center vector in material option which can move thing "without" notice.
If you wonder about a vector(s) position, check it with the move selection tool (considering the anchor position).