I've got a question.. I followed the Vectric tutorial on making stacked text signs and they have you using start depth as 0 for every level and adding document variables to get the DOC.
TT-.1 top text
BT=.1 bottom text
Top text: start 0 DOC: ${TT}
Bot text: start 0 DOC: ${TT} + ${BT} (using Amana 60d bit .5 wide for both)
It looks great when you render the toolpaths in Vcarve, but when you go to machine it, it takes forever and a day to make that bottom text cut because it air cuts the entire top level before actually hitting any wood.
Thinking I'm so smart, I go into VC and make the following changes to bottom text: start: ${TT} DOC: ${BT}
It rendered the exact same in VC so I save my tool path and fire it up. Yep, it missed all the air carving but it also seems to have brutalized some of the top text. Not a good tradeoff. I immediately stopped the carve and set it back to way it was before and it is busy doing it's air carving.
My question: How does manipulating the start and DOC this way change how it actually works? From a logic standpoint, they are doing the exact same thing so why would it seem to be acting differently? I'm having trouble wrapping my head around this.
Thanks.