I everyone. I'm new to 3D work, so please bear with me.
I do not understand why the roughing toolpath is doing what it is doing. I am wanting to carve an Orthodox cross, and the roughing toolpath leaves approximately .125 of a border on the outer edge of the model (see image). That leaves a lot of material for the 1/8" ball nose bit to remove. Plus, it creates a ton of Z-up and Z-down moves that take a ton of machine time.
I've messed with changing the machining allowance and roughing strategy with all possible variants, and it still leaves the finishing toolpath to clean it up. Anyone know why, and how to have it NOT do that?
Thanks in advance,