Ollie wrote:I will give it a go. It is tricky learning a different approach to get a similar result.
To me it is like in Fusion you fully create the model before working on the CAM part. But in vcarve the drawing and CAM are sort of done at the same time.
Adrian wrote:It's a common issue that many people struggle with when moving from a fully 3D product to something like VCarve.
sharkcutup wrote:When I want rounded edge pockets at the bottom I have used High Core Box Bits .375" dia & .75" dia.
I usually arrange my toolpaths so that I leave sufficient material for a last pass carve with the High Core Box Bit
4DThinker wrote:When I need a pocket with filleted bottom corners I typically use an end mill to clear the inside up to the beginning of the fillet, then switch to a ball end bit to do the final pass around the perimeter.
That is what I am trying to do , like the bottom of a candy dish. I have one of those bits kicking around somewhere. I suppose it is all to to with the getting the offset of the tool from the path selected correct ?
But also thinking of some other things I want to do in future I would like more shallow bowl cuts larger in diameter than any sensible router bit. So how do I do that?
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